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Archived FOG News 25th June 2000

25th June 2000 - [FOG]Orsos

Much has been going on in FOG with a lot of games recently against some very good clans. Unfortunately we didn't fare as well as we'd like in all of them. But the spirit of FOG fights on. Recent fights :

Also unfortunately as soon as [FOG]Execute had joined he was off again. Sorry to see you go. Thanks for the games. We've had a few people interested in joining, but not signed up anyone new recently. So we're still looking for good players.

We also now have a channel on irc.barrysworld.com. It's #foghat. You can usually find one of us in there if your interested in a game.

There are two new maps on the server that we feel meet the FOG level of excellence. DM-RideTheDragon and DM-StrictlyDiesel You can find a link on the maps page for these files.

18th June 2000 - [FOG-US]Channel0

After what seems like an age I've managed to find time to update the news page.  We have all been busy playing and practicing for ladders.  Our biggest success has with out dough been in the UK, Clan members that are worth mentioning are Drew, WiseGuy, and Mic, they have been putting the hours in.  Our last Game we were able to field 7 players !  This is with out the USA wing.   

New [FOG] Logo 

A new fog logo is due out soon as is the long awaited Web site update.  I'm not going to say anymore on the subject as I know everyone's been saying "Show me the money!"

[FOG] Experimental High Tech Underground Wing. "Cold Chamber"

I'm heading up a new underground wing of Foghat Woooter, this sub wing of our clan is tasked with keeping upto date with ALL online gaming developments, on any game format.  We are currently looking at other CTF mods for Quake III.  Now before you all start screaming and saying "NOOOOO", it's purely an Experiment,  We will and always will be UT, we just need be aware of what's out there we are also looking at Diablo II and other games,  Members who feel as though they can contribute to the Tech wing can write reviews these will be published.

Members PIC Comp

Recently we have noticed that the members picture gallery "Role Call" has started to become a little bit silly.  This type of carry on must be continued at it is recommended that all members update their pictures to reflect this.  The bar was Originally set By Orsos when he provided us with a picture of himself wearing a gown from a medieval evening he went to.  Crypto was then the next with his "Boys in the Hood" pic, followed closely by Natas who went to a graveyard and gave us "The Bird" pic.  I Updated my pic by having my head shaved and having a henna tattoo drawn on my head !  THE BAR HAS BEEN RASIED.  Rules for the compertion are that we now allow full color pic.  Points will be given for artistic content,  extra points will be awarded for facial expressions.  There will also be super double extra bonus points awarded if whilst making this pic a member of your family or spouse looks at you as though your some kind of spac/spaz or loon.  Let the games commence.

 

1st June 2000 - [FOG]Orsos

It's been a while since we've had any updates and a lot has been going on in FOG World. We've had two new people join recently [FOG]HeavyHanded, [FOG]ExeCute So a big BAHOO and welcome aboard guys.

We've had games a plenty too. Our UK side is definitely in motion nowadays. Recently we've had matches against

of which we've won two, lost two and drew 1. Not the best results, but definitely not the worst. We're getting there. Check out the games on the results page. Thanks for the games guys.

23th May 2000 - [FOG-USChannl0

Silly Silly Silly I've tried to start all my news now with the letter "S" 3 times Why ?  Well because something very silly is now going on over on our battlecoms server setup.  For the last few days we have all been wondering how to signify the end of a game where Foghat has won, allot of suggestions we had  were things like like "Good Game", or "Well Played", or Nice one" or "We rocked".  All of these suggestions were good but lacked that little extra, so it was late one night that myself Taz & Crypto were playing on our USA server chatting away using our Battlecoms setup to destroy and beat the enemy. The  games ended with us the Victors  We had been  during the course of this game  supping on a few beers,  I had a Bud on the go,  Taz had a Canadian Brewski by his side and I'm not sure what Crypto had but for the sake of argument lets say he had a Pale ale Anyway.....The game had ended we had won and so we had a quick drink of our beers,  I then put the beer bottle (see PIC) a few inches away from my mouth and blew over the top of it ! "Pnarharrrrr "  Came the sound ! "Pnarharrrrr" crackled back form Crypto's ! "Pnarharrrrr" crackled back from Taz !  We had discovered the [FOG] HORN !  Utterly by surprise.   The audio  then for the next 10-15 mins was simply our [FOG] horns sounding out echoing across the internet.  So we decided to immediately pass a new FOG mandate saying that after wining a game each FOG clans men will hold his fog horn high and BLOW !

The [FOG]Horn ™

15th May 2000 - [FOG-USChannl0

Skins Skins Skins We love our Skins BUT ask this question of the average 56k user, who has to download them to get on our server and battle with us, not fair really as our skins in all their glory are over two megs in size.  After Careful examination of our server logs it showed that we are turning away hundreds of users who click our servers and then say "Oh sod it downloads"  and drop off.   Skins will now only be used for big clan matches and for the occasional parade or in house clan meet.  "Ohhh but what am I going to wear ?"  I hear you scream ! We shall all flip to the battle cow skin !  haha joke.....no really FOG Clan will now be Xan Boss skin.  This will be our default garb for battles..   And on that note if anyone does wear that stupid stupid cow skin then it's off to the whipping post for them.

ICQ V Web chat.

We all like are are clunky clunky web chat it's easy to use fun and best of all works through work firewalls.    However of late our server has dropped at the weekend causing all of us to scramble for or ICQ's or IRC clients trying to figure out where everyone is at !   Well we have the answer, this is one of the first times we have used the Olde FOG law book, but I have attempted to create: FOG EMERGENCY CONTACT PROCEDURE:

Fire up your trusted version of unreal tournament and done your battle dress/hood (or what ever you like to play unreal in.  Click on the chat TAB ! yes we know no one ever users it apart from the the first time you use unreal when u love to wail abuse at on liners then disappear off into the ether.  Join the default server that presents it self in your server list AND JOIN A CHANNEL CALLED #FOGCHAT  yes amazing we will be there,  if no on responds to your chats then just double click on a member and it will tell you which server he is playing on.  Cool so all sorted we all know how to find each other if our clan battle server dies (this has only happened twice in it's long and hectic life)

OK DEEP BREATH...."FOG LADDERRRRRRR" (Repeat to fade)

We have decided to put something back into the clan community, and we don't just mean lobe a few rockets down a fox hole.   we have noticed that one of the biggest problems facing a young and up and coming clan is somewhere to play......and then when you do find somewhere to play either the map rotation is all wrong or know one knows the password or some freak decided to join the server and just reek havoc and call you all fairies.. WELL.  We are going to be offering all 3 of our servers up for booking.  

We are hoping (I'm being semi forward here as it's still and emerging idea) to build a web booking site that will allow clan leaders to book pre-configure our games servers all via an nice cute web interface.  This interface will hook into a lovely FOG database and pass this information to our servers.   Servers will restart in the specified configuration at the assigned time and allow access and booking for all our mates out there (Yep we really are nice guys).  Just watch our main news page for update and the public forum....

Our site is at also going through a revamp. OUR html head has finally kicked his crack habit and is going to do us proud.   I really have no clue how it's going to look but 

9th May 2000 - [FOG]Orsos

Well it's been an eventful few weeks and things are beginning to look up again for the FOG-UK side. We've had three new people join [FOG]Wiseguy, [FOG-Ger]mic & [FOG]Drew. So a big BAHOO and welcome aboard guys.

We've also had our first Clan game against some of the Ex-FOG players who joined MMX. From all accounts it was a great game (was stuck out in sunny Stamford, Connecticut :( ). We were totally outclassed. Great game lads. We'll get you next time. Do not underestimate the POWER of the Dark Side !!! We know your already worried :)

We also had a game this evening against CRG. The first was Deck-16 and CRG just ran with this level and showed us how to play it. We were outgunned and outran.
Second map (Phobos Moon), we got back into FOG form and began kicking ass and taking names. [FOG]Fox played a blinder of a game, inspiring us all to new levels of play.

There is practice tomorrow night (10th May) for the UK players. Be on the Clan Server at around 7:30 onwards. CTF will be practiced vehemently (on CTF-Dreay). All comers are welcome to come play, but please change sides if asked by the Admins.

23rd April 2000 - [FOG-US]Channel0

We have added a NEW modification to our UK server. We will soon add it our other servers. It allows the following changes:

UT Clan Server is an Unreal Tournament complete server mod preserving the rules of the standard game types but adding massive functionality in cosmetics, skins, and admin functions.

Features For Players

First, you register your name, and no one else can use it on the servers.

Skins are submitted in three categories: public (anyone can use them), clan (only members of a clan can use), or private (only 1 person can use). Thus, you can submit a skin that can only be used by you on these servers, and will automatically be loaded by any server using Clan Server. In addition, as the author's permission is needed for any submission, this is a way for artists to partially control their works.

The location summaries that were previously on the scoreboard of your teammates (team games) are now located in the corner of your main screen, more easily usable for strategy.

The custom skins on the servers are a partially optional download. Although each skin averages 700k apiece, the server only requires you to dl skins that are 20k apiece to play. Of course, if you wish to see the hi-resolution versions, you have to pay the piper on a web site download, but at least you can play with a much lower time investment.

Features for Clans

All of the features above, plus...

Your clan logo displayed on all your messages in any Clan Server for each of your members

Your clan name displayed on the scoreboard of any Clan Server for each of your members

Your clan logo, large and in charge on the scoreboard, as well as being able to graphically insert your clan name in an artistic method of your choice

Features for Admins

All of the features above, plus...

You can designate up to 20 people priviledged access so that even if the server is full, that person can join the server (this feature is controlled independently by each admin).

All of these features are automatic, controlled by a central server that feeds your server the names, passwords, and skin names so that all you have to do is use the code, put the pics of your choice on the scoreboard, and update with the skin packs as the come out, and you are done!

The skin packs average 20k per skin on the server side. This means that even 100 skins are only a 2 meg download for someone that has never used the Clan Server system before. And once they have, its compatible across servers

All of this can be found here: http://www.utclanserver.com/utclanserver/

Get this server pack and save it to you textures directory. This pack contains the clan logos.

CsMess001

For all of you in [FOG] go to the Members Forum for [FOG] only to find out our clan ID and password this allows us to register as a member of our clan when you join other servers. It also asks you to define your own password. When you join a Clan Server it pops up the UT password windows allowing only you to join and use the skin and name. Our skins are beeing re done by Bryan to conform to the new server style and will infact be super super high resoloution.

17th April 2000 - [FOG]Eag1E

The recruitment of good new European Clan members is still proving difficult, we are a fun clan with good players - join us !

One positive note is that our recent recruit and only female player Fox showed off her true skills in our last match against SuX which we drew again (3 games and 3 draws against SuX !) by showing both myself and Orsos up and coming top in the first game, congrats.

Also congrats to [FOG]Skinwalker aka Beery whose FOG male & female Clan skins scored a whopping 93% & 91% respectively at the Painful Detail site.

We have now joined the European Assault league. I think this could be a laugh, they use the standard maps + 3 customs ones which all happen to be on the maps page. So grab them there maps get pracitising and in a few weeks I'll organise a weekend match.

Also finally, after several months delay, the Savage UT CTF league will start April 20th. This is a big league with 40 teams and comprises a 20min 6v6 game using the Standard + Bonus Pack maps with relics, along with the excellent custom maps, Hall of Giants and Orbital Space Station from Digital Extremes. If you havent got these maps already grab them here. The hardest part for us will be getting 6 good players to show, so get recruiting !

17th April 2000 - Jaruzel

Darn, I just couldn't stay away... Anyway, I've fixed the LIVE Server Pages they now show correct number of players and the player pings, but in the process we've lost the ability to see what team people are on. Ah well, guess we can't have everything. Notice I said 'pages' there, yup, both servers are now listed and have a page each. I suppose I'll find time in future to merge them into one big mother-of-all-server-pages... one day.

29th March 2000 - [FOG]Orsos

After what has been a rough few weeks for FOG, as some of you may have noticed, FOG-UK has had three of it's members leave. We're sad to see you guys go, but every warrior must choose his own path. But that's not the end of FOG-UK. We still have a good number of players in the UK to play.

We intend to continue on the work done by some of the guys who left and setup our CTF Wing and enhance our player base. To that end, we're looking for some good/dedicated players interested in working in a clan. Anybody interested should send us mail at Foghat_Wooter@Hotmail.com and let us know what your interested in (i.e. CTF, DM, UK, US sections). Send us your NGStat ID as well, we'll check you out to see if you have the warrior spirit to be a [FOG] Warrior.

To put it another way "Come and have a go if ya think you're hard enough!!"

Also, to all you [FOG] out there. We're going to be running practice for the clan on Wednesday nights on the clan server. Maybe we'll invade some servers.

27th March 2000 - [FOG-US]bing

Foghat Wooter's North American squad finally came alive Sunday night with a pair of stunning back-to-back victories over Illegal Immigrants "i2|" in teamplay.net Team Deathmatch play on Deck16][ and Orions Barricade.
i2| started off neck-and-neck with the newly-regrouped FOG team on Deck16, their map of choice for the evening. FOG soon began to pull in front, however, by dominating control of key weapons and armor. Interestingly, due to the size of the map and the 4 vs. 4 format, weapon domination was much less a factor in the outcome than in most weapon-stay-off matches. Neither team was able to cover enough ground to deny their opponent a significant weapon for more than a few seconds. The armor and shieldbelt were a different story. FOG effectively dominated both, giving FOG the edge even when outnumbered in a skirmish.
i2|'s teamplay and sniping were impressive--they consistently formed into squads and attempted to sweep the map, but lack of armor and weapons often hampered their efforts as well, and ultimately FOG carried the map, the score standing FOG 86, i2| 55 after 20 minutes of play.

The second map, Orion's Barricade, was FOG's choice and the reason was clear. Working the basement unmercifully, [FOG-US]bing opened the map with a 15-kill Domination, finally brought down by i2|VoltcOLt's well-aimed Flak Cannon. Meanwhile, the rest of the FOG team kept close control of both towers, along with the Rocket Launchers and outside Flak Cannon, leaving i2| with little but the Plasma Gun and Sniper Rifle to defend themselves. When the clock ran out, FOG led 114-29.
This was the first teamplay.net outing for a refreshed and reorganized N. American FOG squad following a disappointing opening in that league three weeks ago, and the practice time seems to have paid off. With several more matches already scheduled for the near future, the North American FOG squad now seems to be gaining their European brethren's momentum as a UT force to be reckoned with.

25th March 2000 - [FOG]Eag1E

Assault lives ! All this talk of CTF, when UT first came out the game type that grabbed me most was assault, and the FOG server ran assault almost exclusively. It was then an orginal and challenging gametype but as time passed ,the built in maps became tired and boring (except overlord !) and online, 'tricks' were common place to cheat the levels. It has taken many months for custom maps to reach the same level as the original maps. The time has now come where they have been surpassed! Check out the maps page for 3 mind blowing custom Assault maps that u MUST download, its hard to choose a winner but AS-Bridge gets my vote, but for eye candy AS-ColdSteel wins it easy. Grab 'em all and for old times sake we'll switch the server back to assault soon.

24th March 2000 - [FOG-NL]N33

Our CTF skillz r growing by the day. Practice session is on Saturday either 1700GMT or 2100GMT and Sunday 1700GMT. Comms will be battlecom running on an ip to be specified later.(check fogchat)

Everyone attending for the practice please make sure you have your keybinds sorted and memorized. Things like "enemy flag carrier is here" and "im under heavy attack" r way usefull on this level, since they give FAST indications of where the battle is happening on a map. THESE R CRITICAL!! They allso take some load off comms, and keep comms clearer and more open instead of the case wheree we will all be shouting through each other and noone gets to hear what the other is saying. Explaining yer position on comms takes way more time then simply pressing "on my way". Personally i have all my numpad keys bound to voice commands, so i can reach em without having to let go of the walking keys.

18th March 2000 - [FOG-NL]N33

It has proven to be damn hard to win clan CTF matches of clans who concentrate on CTF only , I'll mention BTF but there are more even waaaaay better ctf clans out there. CTF is simply not as simple as it seems. A good DM player does not make a good CTF player, and neither the other way round.

Training as a group on set dates will be necessairy to feel what yer teammates will be doing, to find strategies to get timing right and simply to be able to take a stand as a team. These trainings can either bet planned on fixed times or vary with the schedule of the CTF matches. Either way, it will be necessairy that there will be people around to train with.

It has proven to be difficult to get a team of players in the FOG server for group training. Although several DM players constantly mention that it would be a good idea to team upo and discuss tactics before a match, for some reason it wont work and noone knows that will happen nor who will play until the 15 minuts preceding the match.

Channel0 and myself have come up with the idea to call a new CTF wing into life. This wing should be formed in the verry next future. Participating in this team can be done by existing FOG members who prefer playing CTF and new CTF specialized recruits, at whom im looking atm.

In short participating in the CTF wing will have the following consequences:

- First rights in playing CTF Matches. DM matches will be played by preferrably stricly DM players.

- Training as groups. Certainly on variable dates preceding an important match, and if there is animo allso on a fixed bases, maybe twice a week.

- Players who show up @ the training preciding an important match will have priority over players who do not

In general, we will start trying to compete on the same basis as other clans instead of playing together individually.

Looking at our current player list and the people who log into the FOG server regularly I'd say that people who might want to work on this would be Channel0, Budmaster, Tag, Taz, Bing, Crypto, Titan, and myself. The other players simply log in less often or prefer to play mostly on public servers. During the weekend this player setup would give us enough players to gwet a team of 5 players up for training , friendlies and matches. Midweek training would be a different story. Of the players mentioned only three players are in the UK timezone, which would mean we need more UK CTF players.

As said earlier im looking into some good CTF players atm.

To get this thing working the main asset would be the will to turn up for CTF games with yer teammates regularly. If people fail to turn up the moral of the intire team will go down rapidly. So players who do not turn up regularly will be cancelled from the CTF team.

I am sure that most of you will agree with the general idea of an CTF team. So next step would be to agree on which players will participate. If people feel like participating in the CTF wing please post that.

We are a Clan with some of the best individual players on the NET. We will be able to compete with the best of the best. But we neeeed to put the time in to playing as a team. An oiled killing machine....in which every player is of an equal importance

It is nice if you manage to grab the flag and bring it home, but if yer own flag is gone you wont be able to score.

We all winn or we all lose. Personally i can say that im gonna be concentrating on CTF from now on. That will allso implicate that my DM skillz will drop, so maybe the DM team would need to look into new DM players as well. Post yer ideas on how to get things working. Post whether you feel like participating in the CTF team. Let the discussion begin.......SEE CHAT FORUM"

16th March 2000 - [FOG-US]Channel0

Our Web guy Jaruzel bids us a found farewell, Here our his words. "Even though I was never a full time member of the FOG clan, I considered myself as part of the group. As well as doing the site design, and the backend scripting, my intention was find time to practice the game and become a full clan member. Alas this has not happened, Unreal Tournament has failed to excite me in the way that I had hoped, and I have found myself focusing on other more interesting projects. So I bid [FOG] farewell and good luck with all your upcoming clan matches."

A sad day for us all, but every cloud has a silver lining and what a silver lining it is [FOG]Skinwalker will be taking over from where "Jar" left off. we have some great ideas for a new re vamp, and Beery has been itching to power up his Flash apps, so hold tight BIG UP.. Bahoo.

11th March 2000 - [FOG-US]Channel0

"Yeah Baby, Yeah Sexy Baby" We have a female [FOG] skin ! After a few weeks of careful construction [FOG]Skinwalker has made us a cute litte skin. We are still working on faces for her but she's got little [FOG] eppaulettes on her shoulders a cute little tight end and a washboard you could weep on! The zip files not out yet but will be soon, some more work needs to be done on her team colour (cause she's so small and cute ahhhh). We are enetering into a lod more ladders so check the clan matches links for updated page. [FOG]Bing is going to sort out a secure tactics forum for [FOG] only. while we all use web chat the history it's just not enough so look out for new link. Pasword will be in sync with our Roger Wilco™ one. On the same note we are looking at better coms software too, one that may replace the audio lag sometime heard when we have all the [FOG] guys screaming "Yesssssssss" on our basestation :)

29th Febuary 2000 - [FOG-US]Channel0

Happy Leap Year Day! What a week! I'm sorry but I really picked a bad week to give up glue sniffing :-) (Joke) After the release of the bonus Pack [FOG]Bing tar'ed up the files and ftp'ed them up to our combat Linux server. We all had lots of fun playing with the new models and skin BUT what is the deal with that COW! I'm sorry called me old fashioned if you like but a COW! What were they thinking? Sitting there playing around with models and one guy says "I know lets make a combat cow we had one in Unreal it will be perfect” What should have happened then is someone should have stood up grabbed hold of a large fish, maybe a trout and slapped this guy across the face a few times, screaming "NO NO it's going to look utterly stupid, get out you fool!" Unfortunately this never happened so we have to live with the COW and as for the Stupid Lizard & Peasant models I'm not going to say anything."

Bonus Pack Maps. OK they boys did well, these we like, in fact we really like then some are a LITTLE on the large side, The relics are a big hit apart from the skull one that kills everyone in the room

We have kicked Vurt our of [FOG] his piss ridden carcass is now strung up on the city walls. (hehe) the Chat forum has become very interesting of late check out some of the posts there. We have a just had http://www.foghat.co.uk/ set up so if your all reading this from any other alias delete it and burn this into your CRT instead. [FOG]Satman is to thank for this, cheers. Clan ladders continue and with it set CTF positions. You should all know where you should be, either part of the Defense team, or part of a [FOG]Search & Destroy Squad. You should have a good idea of whom your buddy is and where to meet up before starting your attack runs.

END OF THE NEWS

 
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Current Page: oldnews_02_00_06_00 Author: Jaruzel Modified: 29 January 2007 @ 16:53